Ryannowen
Possession - Games Engine Construction
Gameplay video for my game "Possession" created as a demo for what my Game engine could do for my Game engine construction module.
Created using C++ and HAPI
HAPI is the bare bones library which creates the screen, loads and plays sounds, also finally just loads textures. Everything else programming wise I did myself.
NOTE: All art and sound assets were retrieved from royalty and commerically free, websites that were ok with being uncredited.